Abbreviated PvE , the player versus environment realm allows for a more relaxed style while in the world. PvE realms focus on player versus environment PvE play and depending on the location within the world, it is more difficult to initiate player versus player PvP combat on these realms. This type of realm is also referred to as a "normal" realm.
PvE realms are generally recommended for new players, since there is no risk of unwanted PvP combat or ganking from other players. Abbreviated PvP , the player versus player realm differs from the normal realm. PvP realms have an increased amount of player versus player combat, in the form of World PvP ; entering any contested or enemy territory automatically flags the character being used for PvP combat, and the character cannot be unflagged while in these zones.
The player will remain flagged for five minutes after having left a contested or enemy territory. PvP realms are generally recommended for those who enjoy knowing that they could be attacked at any time. Abbreviated RP , the roleplaying realm features the PvE playstyle with roleplaying rules, which apply to behavior and naming.
Abbreviated RP-PvP , the roleplaying-player versus player realm features the PvP playstyle with roleplaying rules, which apply to behavior and naming. Not a normal option for character creation, Test Realms are special realms that are periodically made available, in which players can try experimental features in development before they get released as general patches. Test realms often exist in both PvE and PvP varieties. As with all World of Warcraft play, servers are divided into regions.
World of Warcraft accounts are region-specific and only allow for use of features related to that region, including access to servers. Characters cannot be transferred to realms in other regions, and a player cannot communicate with or invite players from other regions.
Cross-realm features such as cross-realm zones and battleground instances do not function cross-region. Currently, all leaderboards and ladders eg Challenge Mode are region- or realm-specific. Many server names are found in multiple regions. European realms are divided up by which language is primarily spoken on them, each realm having a specified language. Fully localized realms also feature game text and names in the specified language.
While you will not be banned if you do not fluently speak that realm's specified language, you may feel more comfortable in a realm where the majority of players speak a language that you understand. Each realm has a population listed on the realm selection screen. Recommended realms are realms that Blizzard Entertainment feels will give a new player the best experience, while the rest are categorized based on how many players are currently logged into the realm.
Players cannot create a character on a Full realm unless they already have characters on that realm. Do you know this hurt the business and customers lose the trust on Blizzard? What surprise me the most is the Horrific SLA and lack of redundancy in your servers. I been working hosting website servers for fortunate companies around the globe Sony, Microsoft, Nintendo, DHL, Deloitte, Phillips, Dell… over thousands of companies and when a server goes down, we bring it back up immediately, also most of the time customers never feel the downtime or any restart since there are always 2 servers minimum in each region backing each other.
In times when high traffic is expected due a season or a launch, servers are upsized and ready in advance to manage the load. Apache dispatchers behind each servers to handle cache synching together on top of CDNs. All this can be automated and takes few minutes to upsize vertically or horizontally an instance.
If you are using a 3rd party to manage your servers then time to change this, invest on a 3rd party who have a better SLA, solid experienced team or create and automate your own servers. Thanks for your concerns. Game servers will use same strategy as web servers, there are assets in a game like textures for example all this should be handled on a blob store or an S3 bucket, the dam should be always separate.
Most of companies use AWS and it work cheaper as you only pay for what you are using. In AWS or Azure you can upsize or clone your servers for a limited time when there is an event, then later get them back to their original size. Any online-focused game that runs for a decade and a half is going to scale back operations eventually, and World of Warcraft has reduced its number of servers in the past. Still, considering that most games in the genre contrast down to zero servers and shut down in this timeframe, it's still rather noteworthy that Blizzard's game is still running smoothly.
Blizzard calls World of Warcraft servers realms, and each one has a distinct population. Some servers serve players just looking to experience the game while others offer role-playing for more dedicated fantasy aficionados.
This means that some players are pretty attached to the realm they choose initially, but they'll have to make room for a whole bunch of new neighbors in the near future.
In an official post on the World of Warcraft forums, Blizzard outlined the details for their planned realm merger. My Tickets. Contact Support. World of Warcraft Realm Options Updated: 6 months ago. Relevant Products:. When you play World of Warcraft, you can choose a realm region, a realm type, and a realm rule-set: The realm region determines your realm's default time zone and the language spoken by the community on the realm The realm type determines the gameplay content and playing experience The realm rule-set determines the norms for interaction with other players If you are new to World of Warcraft and you are coming to play with a friend, make sure you select the realm where your friend plays!
How to play on Russian realms To access the Russian speaking realms, you must install the Russian language pack, and launch the game in Russian.
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