Where is hooktail castle




















Defeat the Fuzzies, and get the one at the other end, beating those Fuzzies as well. As soon as you get both the Moon and Sun Stones, once you go back to the pipe that leas you in there, you should meet a Golden Fuzzy. Beat this little pushover, and head back towards the other side of Petal Meadows. Okay, anyways, after that, once you leave through the entrance through west Petalburg, a Koopa named Koops will attempt to join your party.

Accept, and watch the occuring scene in which his girlfriend gets angry at him. Then, once that's done, go to the farthest left area you can go the one with the pipe leading back to Rogueport Sewers , and place the Sun and Moon Stones where they belong.

Two switches should appear. Go to the left of the left-side switch, and kick Koops, holding X while doing so, and while still holding X, make Mario walk to the other switch on the right. Hammer the right switch immediately after releasing Koops you have to time it right to open the path.

Then get on top of these boxes with Mario before releasing Koops. The blue box will take you to a doorway that leads to a star piece.

Bring the blue box back down and do the same thing with the large yellow box, ride it up to find another star piece. Head through the door on your right and you will find a save point. There is also a moving block which can be used to elevate Mario to a locked door and a badge that he cannot yet reach.

So enter the next door on the right to find a room with some prison cells in it and a red switch. This switch will open the jail cell door, but only for a short time, so hold Koops' shell attack while Mario gets in position in front of the door. The release the attack and stroll on through. There is a hole in the wall in the cell which leads to a room with another mysterious black chest.

You will need to find a black key to open this up, so go through the door to your right. Search the chest in the center of this room to find a black key. Once you find the black key in the chest, spikes will come up from the floor and the ceiling. You have to get out of the room within 30 seconds or be crushed by the spikes. Mario can see where the spikes come out of the floor before searching the chest so if you have trouble finding your way out, memorize the pattern on the floor before the spikes pop out.

Return to the black chest and open to receive the curse of turning Mario sideways by holding the R button. Exit through the door on the left and walk out of the prison cell by turning Mario sideways and walking through the bars. You can also walk through the first cell on the left to receive the Attack FX R badge.

Which helps with this acts boss Back track all the way to the room where the hoard of Dull bones attacked Mario. He can now slip through one of the cells in the background and find the castle key that opens the door in the room to the right with the large elevator block. Use the key to open the door and enter an area that has a replenishing heart block that charges 6 coins.

To cross the next gaps, hit the first switch with your hammer and hit the next switch on the other side of the gap with Koops. The third gap is seemingly impossible to cross, but notice that on the wall behind Mario one of the windows is open. Jump out the window and first head to the right to find a star piece. Then walk to the left to cross behind the gap and go through the door. In the next area use Koops delayed shell attack to raise the block with Mario on top of it. On the left, during the short block ride, there is a life mushroom.

Time Koops shell just right to get this item. There are some baddies to take care of at the top of this elevator, and then head through the door on your left. Mario and Koops run into a mouser with a heart shaped tail in this room. She has been robbing the castle and informs the group that somewhere in the castle there is a badge that can be used to defeat the dragon.

In this room there are a number of chests which contain a mushroom , a castle key , and honey syrup. Go through the door to your right, and use the castle key to enter the door on the other side of this room. Mario enters a long room with another elevator block at the end of it. Use Koops delayed shell attack to hit the switch with Mario on the block and it will rise up to the ceiling. Walk to the left along the thin gray ledge until you reach a paper airplane square.

Walk sideways through the bars and across this block. Then get on the thin gray ledge on the other side and walk all the way to the right of the area to find a star piece. Now walk back to the airplane square and turn into a paper plane to reach the door to the right. In the next area there is a stair case heading up and one going down. Go down the stairs and hit the switch to drop the elevator block down.

Use Koops to grab the castle key and then fall down the hole onto the elevator block and walk to the right to find The Last Stand P badge. This badge drops the damage your ally takes when you are in danger by a half. Head back through the castle back to the stairway you dropped from and this time go up the steps.

At the top there is a locked door and a box containing a shine sprite. Use the castle key at the door and head outside the castle onto the roof. There are some enemies along the way, mostly koopas and goombas, nothing scary. Walk up the winding tower until you reach a large door with a save point and heart box outside of it. Save your game and restock Mario's health and enter the door. Inside you must battle Hooktail the dragon.

There are two places you can attack the dragon, his nose and his foot. He has 20 HP and will break fire and stomp on Mario. Continue on, defeating the koopa troopa and paragoomba.

Examine the bushes near the next fortress to get another POW Block. Totally covered in spikes. Even trying to get close enough to whack it with a hammer is dangerous! Seriously, its spikes will totally pop out! Go trough the path, defeating any enemies that get in your way. You can pick up a fire flower and also an inn coupon behind the stone fence. Examine the statue inside and you will do battle To complete the quiz, answer five of the following questions:.

If you chose to miss a question, you will fight against four clefts. This will be a difficult battle if you do not have a POW block, but they can be defeated if you have a Power Smash and at least 10 FP , or by using the super guard against their attacks. Go through the pipe. Best if you use a Fire Flower against them.

Afterward, go back to the main room and go the other way and do the same thing. Go back to the main room and watch the short scene. After that Whoa, those are super-rare! I'm serious! Oh, but hey! I have to wonder though How does this thing hide? Look at it! What a mob scene! Fuzzies come at you all at once and attack in order.

Says here not to freak out! Just attack him with Power Smash until he calls in the Fuzzy Horde. Once he does, switch to jump attacks focused the Gold fuzzy. Now head all the way back to Petalburg. Sleep at the inn you can use your inn coupon to make it free , stock up, save, and leave back to Petal Meadows. When you enter, Koops will come in and join your party. Watch the scene and go back to the pipe we ignored earlier and go inside.

Go back to the first screen and put the Sun and Moon stones in the slots on the rocks. Release the X button and hit the other switch with your hammer. If done correctly, a warp pipe will come up.

Many a brave adventurer has entered Hooktail Castle, only to end up as a pile of bones. Now the land must pin its hopes on a slightly overweight plumber and a cowardly Koopa! Well, this is it. Somewhere at the top lies Hooktail and the crystal star. Start by going through the hallway and watching the short scene. Go to where the bridge is broken and jump through. Then, go back to the room with the save point.

Save your game and use the spring to get to the ledge above. If, for some reason, you lost some HP on your way to this point, you can use the Heart Block to the left. Go out the door to the right and use the airplane to fly to the entrance. Get the Power bounce from the item block and go through the door on the other side. Once there continue walking and another scene will start.

Tell Koops to read the letter and finish watching the scene. Afterward, talk to the pile of red bones in front of the door and another scene will start. Use your hammer to bash your way through the hundreds of dull bones and touch the red bones to start another battle.

A little TOO red, I think. You'll need a few things.. It's all the way past the village of Petalburg to the right. If you haven't been to Schwonk Fortress yet, make sure you talk to Mayor Kroop in the pink house so that the gatekeeper will let you through.

You'll need a Koopa to join your party. If you've progressed far enough, a young lad named Koops wants to tag along. You'll need him. Put the Sun and Moon Stones in the proper slots. Switches will appear.



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